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refactor: change height boundry
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@@ -63,7 +63,9 @@ func newModel() mainModel {
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}
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}
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}
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}
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if h > 20 {
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// 25 is a magic number in terms of height but is roughly based on the element height
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// of the group squares
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if h > 25 {
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lines = 2
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lines = 2
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} else {
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} else {
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lines = 1
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lines = 1
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